![Snap shot of Hyrule in Unreal Engine](https://www.tacolor.xyz/images/zelda/bow_in_unreal_004.jpg)
Rendering BOW in Unreal Engine
What if The Legend of Zelda: Breath of the Wild were rendered in the Unreal Engine
What if The Legend of Zelda: Breath of the Wild were rendered in the Unreal Engine
The size of the playable area of Hyrule is 10km by 8km, the landscape is 16km by 16km